On Game Design: DriveClub and its faults
Feb06

On Game Design: DriveClub and its faults

For all of the problems surrounding Driveclub’s initial launch, it can be difficult to get an objective, critical opinion. While some authors proclaim DriveClub presents the definitive, next-gen racer, touting its graphical prowess, others complain of the games shortcomings, often citing personal dispositions on the games handling model or difficulty. This article instead chooses to take a more critical perspective on...

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