Perceptual fluency and how Battleborn’s gameplay was hurt by its aesthetic
Oct27

Perceptual fluency and how Battleborn’s gameplay was hurt by its aesthetic

One of the complaints Battleborn has faced has always been that its presentation is a little confusing, or less polished than its counterparts. Though many of these complaints have regarded the HUD and presentation of explicit numerical information, the character designs and their influence on the players ease of information processing may also be worthy of consideration. A brief look at the two images below shows a comparison between...

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The Adventure Pals Hands on: Having a Giraffe
Oct04

The Adventure Pals Hands on: Having a Giraffe

The Adventure Pals recently sought funding on Kickstarter in order to complete development of the game, and if our hands on preview at EGX is anything to go by, backers won’t be disappointed. Adventure Pals offers a blend of hack and slash and platforming gameplay all melded together with an art direction that oozes the colourful charm of a Saturday morning cartoon. Mechanically the game offers a blend of traditional platforming...

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Snake Pass Hands On: Sssensational
Sep24

Snake Pass Hands On: Sssensational

Most people won’t have heard of Sumo Digital’s latest title, Snake Pass, and after my experience with the game at EGX 2016 that’s certainly a shame. This unique platformer surprised me at EGX, providing an interesting physics based approach to the collect-a-thon platforming genre. Snake Pass immediately stood out to me within the independent games section of EGX, with colourful and charming visual appeal. The game...

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Why Overwatch’s Microtransactions are a problem
May27

Why Overwatch’s Microtransactions are a problem

As a competitive multiplayer shooter Overwatch is making some serious waves. It’s quite clear that the game is already a success, with an incredible critical, and consumer reception, yet one of the more significant aspects of the experience often seems to evade critique regards the games reward and microtransaction system. While some reviewers have vaguely mentioned issues related to the manner in which Overwatch distributes its...

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Battleborn Review: More than the Sum of its Parts
May18

Battleborn Review: More than the Sum of its Parts

Battleborn isn’t Overwatch, it’s not Team Fortress, and it’s not League of Legends or Borderlands 3 either. With this new first person shooter moba-hybrid, Gearbox’s departure from the Borderlands series creates both a unique and compelling experience, although one that isn’t without its set of limitations. Despite this, Battleborn manages to be one of the most interesting first person shooters on offer in recent years, and one that...

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