Nintendo Switch First Impressions: The Console Hybrid That Finally Clicks
Jan20

Nintendo Switch First Impressions: The Console Hybrid That Finally Clicks

The Nintendo Switch has finally been officially revealed and with only 6 weeks until the official worldwide launch it is time to be the first to test their new hardware and launch window lineup. During my time at the Nintendo Switch premiere event, I made it my focus to try as many of the different games and control options as possible, especially the latter. Whether it was in handheld mode or using the official Joycon wheel...

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Far Cry 4: User Experience Review
Nov26

Far Cry 4: User Experience Review

This user experience review for Far Cry 4 was based on the first two hours of gameplay from the Playstation 4 version of the game. Though initially based on the first hour of gameplay the session was extended by an hour due to the games long-introduction before allowing the player to roam the world and experience the games systems freely. Before playing Far Cry 4 I have had experience with a number of similar titles including Watch...

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Perceptual fluency and how Battleborn’s gameplay was hurt by its aesthetic
Oct27

Perceptual fluency and how Battleborn’s gameplay was hurt by its aesthetic

One of the complaints Battleborn has faced has always been that its presentation is a little confusing, or less polished than its counterparts. Though many of these complaints have regarded the HUD and presentation of explicit numerical information, the character designs and their influence on the players ease of information processing may also be worthy of consideration. A brief look at the two images below shows a comparison between...

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Why Overwatch’s Microtransactions are a problem
May27

Why Overwatch’s Microtransactions are a problem

As a competitive multiplayer shooter Overwatch is making some serious waves. It’s quite clear that the game is already a success, with an incredible critical, and consumer reception, yet one of the more significant aspects of the experience often seems to evade critique regards the games reward and microtransaction system. While some reviewers have vaguely mentioned issues related to the manner in which Overwatch distributes its...

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Rainbow Six Siege is my Game of the Year, but I couldn’t recommend it to anyone
Jan04

Rainbow Six Siege is my Game of the Year, but I couldn’t recommend it to anyone

Rainbow Six Siege is one of the best competitive multiplayer games I have ever had the pleasure of experiencing. Offering viceral gunfights throughout an intelligently structured multiplayer experience that rewards tact and teamwork. Winning matches and outsmarting opponents feels unbelievably satisfying, and the incredibly detailed map design coupled with a vast array of loadout options in the form of operators, grants the game near...

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Why common sense tells us to avoid Rainbow Six Siege: Yet, I can’t pass this one up
Nov29

Why common sense tells us to avoid Rainbow Six Siege: Yet, I can’t pass this one up

At its finest, Rainbow Six Siege offers a brutally visceral, tactical experience that’s absolutely unrivaled on current generation hardware. The thoughtful class based design, coupled with the intense, moment to moment gunfights creates an experience that’s absolutely unrivaled in what it offers. Comparisons between Siege and games like Destiny or Call of Duty feel akin to those between Kinect Four, and Chess. Siege offers...

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