Monsters and Monocles Hands On: A Splendid Roguelike for up to Four Players
Sep28

Monsters and Monocles Hands On: A Splendid Roguelike for up to Four Players

The segments of EGX reserved for independent developers featured a number of party games and roguelikes this year. Four player local gaming was a very strong theme and it’s great that independent developers are stepping up to the plate that triple A’s have left behind. Roguelikes on the other hand become a very popular genre, emergent sub-genre that larger developers have yet to tap into, and it was no surprise to see...

Read More
Rainbow Six Siege Hands On: Renovation of the First Person Shooter
Sep28

Rainbow Six Siege Hands On: Renovation of the First Person Shooter

Although our experiences with some of Ubisoft’s other booths at EGX could be interpreted as being somewhat underwhelming, unlike Tom Clancy’s The Division, Rainbow Six Siege’s visceral and tactical combat thoughtfully caters for a gap in the market. Siege is a thinking mans shooter, offering an experience that’s decidedly more intelligent than its fast-paced, arcade counterparts. While the queue for Siege may...

Read More
Dropsy Review: A Beautiful Point and Click
Sep28

Dropsy Review: A Beautiful Point and Click

With the new wave of point and click games from the likes of Telltale that focus on a narrative streamlined approach, players seem to enjoy the always unfolding drama, with no tedious puzzles to dampen the experience. For others, newer games are missing the challenging puzzles that made point and click rewardable and in turn, enjoyable. Dropsy feels like the point and clicks of old, bringing in the traditional ideas and polishing them...

Read More
Flame Over Review: Burning Bright
Sep27

Flame Over Review: Burning Bright

Flame Over has big ambitions, with clear inspiration from critically acclaimed rogue-likes like Spelunky and the Binding of Issac, Laughing Jackal hope to kindle a similar sense of enjoyment to these addictive, and ever changing experiences. For the most part, Flame Over manages to accomplish this goal and provides plentiful entertainment through clever design and relatively unique gameplay mechanics. As is common of the genre, Flame...

Read More
Tearaway Unfolded Review: No Scraps!
Sep14

Tearaway Unfolded Review: No Scraps!

When Tearaway launched on the Playstation Vita in 2013, I wasn’t especially enamored by the experience. While the game has a very defined and seemingly charming presentation, Tearaway failed to captivate me on the Vita’s smaller screen. Perhaps it’s the effect of a a larger television or 7.1 surround sound, but something’s changed. Tearaway Unfolded pulled me into its papercraft world as I found a new...

Read More
Black Ops 3 plays like Call of Duty and we’re okay with that
Sep05

Black Ops 3 plays like Call of Duty and we’re okay with that

The final day of the Call of Duty Black Ops III beta had caused me to place rather careful consideration on how far the series has come and where the latest installment fits in with that. Is Black Ops III here to revolutionize the franchise? Within moments of hands-on time with the game, the clear answer to that is no. Black Ops III doesn’t seek to reinvent what we’ve come to know Call of Duty as, by the end of the first...

Read More
Page 5 of 21« First...34567...1020...Last »