Nintendo Switch First Impressions: The Console Hybrid That Finally Clicks
Jan20

Nintendo Switch First Impressions: The Console Hybrid That Finally Clicks

The Nintendo Switch has finally been officially revealed and with only 6 weeks until the official worldwide launch it is time to be the first to test their new hardware and launch window lineup. During my time at the Nintendo Switch premiere event, I made it my focus to try as many of the different games and control options as possible, especially the latter. Whether it was in handheld mode or using the official Joycon wheel...

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The Adventure Pals Hands on: Having a Giraffe
Oct04

The Adventure Pals Hands on: Having a Giraffe

The Adventure Pals recently sought funding on Kickstarter in order to complete development of the game, and if our hands on preview at EGX is anything to go by, backers won’t be disappointed. Adventure Pals offers a blend of hack and slash and platforming gameplay all melded together with an art direction that oozes the colourful charm of a Saturday morning cartoon. Mechanically the game offers a blend of traditional platforming...

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Snake Pass Hands On: Sssensational
Sep24

Snake Pass Hands On: Sssensational

Most people won’t have heard of Sumo Digital’s latest title, Snake Pass, and after my experience with the game at EGX 2016 that’s certainly a shame. This unique platformer surprised me at EGX, providing an interesting physics based approach to the collect-a-thon platforming genre. Snake Pass immediately stood out to me within the independent games section of EGX, with colourful and charming visual appeal. The game...

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The Division Hands On: No Substance
Sep28

The Division Hands On: No Substance

As I sat down for my gameplay Session at the Dvision booth at EGX and performed a quick mic check with my squad, we were introduced to the controls by the games demonstrator. Although simple enough, he likened them to Metal Gear Online, but after 15 minutes it became very apparent that the game something of its own, for better or worse.  My first question, ‘how do you crouch or prone?’ was met with a relatively perplexing...

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Monsters and Monocles Hands On: A Splendid Roguelike for up to Four Players
Sep28

Monsters and Monocles Hands On: A Splendid Roguelike for up to Four Players

The segments of EGX reserved for independent developers featured a number of party games and roguelikes this year. Four player local gaming was a very strong theme and it’s great that independent developers are stepping up to the plate that triple A’s have left behind. Roguelikes on the other hand become a very popular genre, emergent sub-genre that larger developers have yet to tap into, and it was no surprise to see...

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Rainbow Six Siege Hands On: Renovation of the First Person Shooter
Sep28

Rainbow Six Siege Hands On: Renovation of the First Person Shooter

Although our experiences with some of Ubisoft’s other booths at EGX could be interpreted as being somewhat underwhelming, unlike Tom Clancy’s The Division, Rainbow Six Siege’s visceral and tactical combat thoughtfully caters for a gap in the market. Siege is a thinking mans shooter, offering an experience that’s decidedly more intelligent than its fast-paced, arcade counterparts. While the queue for Siege may...

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